Peter Richardson has published a superb article on the Mapzen Blog which accept y'all on a journeying from the greatest historical relief maps to the wonders of interactive WebGL relief maps. Mapping Mountains includes roughly dandy examples of historical relief maps too likewise explores how y'all tin dismiss purpose a few tricks inwards WebGL to emulate the relief map designs of roughly of history's finest cartographers.
The article explains how using WebGL it is possible to purpose 3d 'normal mapping' too calorie-free sources to practise actually impressive relief map layers for interactive maps. The article is necessarily technical inwards nature exactly happily, for us non-super human cartographers, it likewise includes loads of actually impressive interactive relief maps.
Be certain to cheque out Peter's 'gratuitously animated contour map' too the metallic element relief map examples.