Over the terminal calendar month the the Google basis API is beingness deprecated it looks similar 3d game developers volition receive got to await to other platforms.
WebGL seems to live on the format that close 3d globe makers are immediately moving towards. It wouldn't live on surprising therefore if developers too started using WebGL to a greater extent than as well as to a greater extent than for developing 3d WebGL environments for games every bit well.
That's sure the direction that Chung Nguyen has taken for his fantabulous WebGL Flight Simulator. I've played a lot of flying simulators created amongst the Google basis API as well as this WebGL flying simulator is every bit expert every bit whatsoever of them. In fact it is ameliorate every bit it doesn't seem to endure from the lagging problems which seem as well as so mutual amongst the Google basis API.
In the WebGL Flight Simulator you lot tin wing a set out of dissimilar planes. You tin too chase as well as burn downwards at other planes inside the 3d environment. I'm non sure if the WebGL generated 3d environs is itself based on existent mapping data. It appears that it mightiness live on every bit the instructions tell that 'you tin too wing to whatsoever house roughly the world' (although I haven't managed to practise that myself yet).
There are 3 links to (different versions of?) the game. I've exclusively managed to instruct the minute link to work. This mightiness live on because of the WebGL enabled browser I'm using as well as so it mightiness live on worth trying the other 2 links every bit well.